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- iiiillllddddrrrraaaawwww((((3333GGGG)))) iiiillllddddrrrraaaawwww((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- iiiillllddddrrrraaaawwww - selects a previously allocted ilbuffer as the drawing
- destination
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- FFFFOOOORRRRTTTTRRRRAAAANNNN 77777777 SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee iiiillllddddrrrraaaawwww((((bbbbffffffffrrrr))))
- iiiinnnntttteeeeggggeeeerrrr****4444 bbbbffffffffrrrr
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _b_u_f_f_e_r expects a value from 1 to the number of buffers returned by
- ilbuffer(buffers);
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- iiiillllddddrrrraaaawwww selects one of the buffers previously allocated by ilbuffer as the
- destination for drawing. Passing a value of 0 deselects the buffer. The
- ilbuffers are screen-sized, and the coordinate system reflects this.
- Viewport should be called after this routine to set the area of the
- screen sized buffer that is being used. Beware of programming errors in
- coordinate systems when copying to or from a windows front and back
- buffers and the ilbuffer.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- ilbffr
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- NNNNOOOOTTTTEEEESSSS
- This subroutine is available only in immediate mode and on RealityEngine
- systems running 5.0.1 or later.
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- PPPPaaaaggggeeee 1111
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